Project Opening: Exploring the Interaction Paradigm for the Game Development Toolset BZK

About. The BZK toolset is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics.

Project Page. www.sf.net/projects/bzk

Target Audience. Most likely: Game designers creating their next mobile game.
Quite probable: Inventive Gamers looking for a fast way to hack and modify games made for the BZK Vacuum mobile game engine.
Very unlikely: Architects looking for a fast prototyping system.

Possible Tasks. One of the author's main questions is if the BZK toolset should follow the usual trend of a cad application, or if it should try to understand the designer's idea. Currently, the method for designing levels is very "programmer friendly". The goal of this project is to explore if other interaction paradigms would better fit the needs of the target user base.

Participate! If you are a usability professional, interaction designer, user interface designer or related and interested to contribute to this project, send a short introduction of yourself and your previous work to This e-mail address is being protected from spambots. You need JavaScript enabled to view it

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